Das Spiel wurde von Parker und Hasbro herausgebracht. Super Cluedo[Bearbeiten | Quelltext bearbeiten]. Hierbei handelt. eBay Kleinanzeigen: Super Cluedo, Kleinanzeigen - Jetzt finden oder inserieren! eBay Kleinanzeigen - Kostenlos. Einfach. Lokal. Super Cluedo das Spiel hier für 27,49EUR günstig bestellen. Zuletzt aktualisiert am
Super CluedoSuper Cluedo von Parker aus dem Jahr mit extra großen Spielplan. das Spiel ist noch ungeöffnet und in Folie eingeschweißt. Sie haben hier nun die. Super Cluedo: Anleitung, Rezension und Videos auf lancair-builders.com Bei Super Cluedo gibt es im Unterschied zum Originalspiel mehr Tatorte, mehr Verdächte. Wie gut spielt sich Super Cluedo? Lesen Sie die Spiele-Rezension zum Gesellschaftsspiel Super Cluedo auf Reich der Spiele!
Super Cluedo Primary Sidebar Widget Area VideoHow To Play Clue
Microgaming Sots finden Super Cluedo dort zwar nicht, die. - Zusätzliches NavigationsmenüEUR 34,57 Neu Gebraucht.
Conservatory : Could the pane of glass been shattered by a bullet? Lounge : Has the lead piping been taken away and then replaced?
Stables : Has someone been taking tools from the toolbox? Board Click Image to Enlarge. Box Insert. Solution Envelope.
Reverse Cover Click Image to Enlarge. Under the heat of the Mediterranean sun, a terrible crime has been committed. Black is dead, murdered by one of his ten so-called friends he had invited to stay in his luxury beach villa.
But who could have committed such a wicked deed. The doctor was found in the cellar, but where was he taken there from and what weapon could have been used?
Super Cluedo is the mystery-solving game with extra intrigue! It is up to you to visit the villa, on the giant-sized gameboard.
Use your skills of deduction to establish the vital facts of the case, in the dark shadows where the sun cannot reach.
Only a Super Detective can deduce in which of the 12 areas of the villa the murder took place. There are eight possible weapons to select from and several secret passages to negotiate in your quest.
Black was listed in the original patent filing as one of the 10 characters created for the game, in which one character was drawn from the suspect cards to be the new victim before the start of a game.
Although the victim and player assignments were never intended to be the same, Samuel Black became the permanent victim in the UK and Mr.
Boddy in North America before the publication of the first edition. Boddy's name is a pun on the fact that the character is a dead body.
In the film , Mr. Boddy was portrayed by Lee Ving and Tim Curry in one of its three endings. He blackmailed the six guests of Hill House and his butler Wadsworth 's wife until he is murdered.
In Ending B, he was murdered by Mrs. In Ending C, Mr. Boddy is seemingly killed by Professor Plum , but Wadsworth reveals himself as the real Mr.
Boddy while the person Plum killed was his butler. He attempted to continue blackmailing the guests before he is shot by Mr. Miss Scarlett is a stock femme fatale , she is typically portrayed as young, cunning, and attractive.
Known as " Miss Scarlet " in North America after , she rolls first in the game. In the film , she is portrayed by Lesley Ann Warren and is depicted as a sassy Washington DC madame who runs an underground brothel.
In the first of three endings, or Ending A, she orders Mr. Boddy's maid Yvette to murder her employer and the cook before murdering her in turn along with a cop she was bribing and a passing motorist and singing telegram girl.
She is eventually exposed, subdued, and arrested. In the third ending, or Ending C, she only murders the cop before being exposed and arrested.
Colonel Mustard is a stock great white hunter and colonial imperialist who rolls second. He is usually portrayed as a dignified, dapper, and dangerous military man.
Originally known as Colonel Yellow , his name was changed before the game's first edition was published. In Clue Master Detective , his full name is Algernon Mustard and is known to sleep with a revolver under his pillow.
In the film, he is portrayed by Martin Mull and is depicted as a war profiteer who is involved in a top secret fusion bomb project.
In Ending C, he kills a passing motorist after recognizing him as his driver from World War II before he is exposed and arrested. White is usually portrayed as a frazzled servant who worked as Mr.
Otherwise, the process continues clockwise around the table until either one player disproves the accusation, or no one can do so.
A player's turn normally ends once their suggestion is completed. A player who believes they have determined the correct elements may make an accusation on their turn.
The accusation can include any room, not necessarily the one occupied by the player if any , and may be made immediately following a suggestion.
However, the other players can move their token into rooms when making suggestions and they must continue to privately show cards in order to disprove suggestions.
A player who makes a false accusation while blocking the door to a room must move into that room so others can enter and leave. If all players except for one player have made an incorrect accusation, the remaining player automatically wins.
If a player's suggestion has brought another player's token into a room, the second player may make their own suggestion in the room when their turn comes up, if desired.
If not, they may move out of the room, and if able to reach another room, make a suggestion therein, as usual.
In the American version, players are not allowed to make suggestions repeatedly by remaining in one room; if they wish to make a second suggestion, they must first spend a turn out of the room.
The first opportunity is in choosing the initial playing piece. Peacock has an immediate advantage of starting one-space closer to the first room than any of the other players.
Professor Plum can move to the study, and then take the secret-passage to the Kitchen, the hardest room to reach. This has been eliminated with the implementation of the high roll rule in modern versions.
The next opportunity is choice of initial rooms to enter. Again Mrs. Peacock has an advantage in that she is closest to the Conservatory, a corner room with a secret passage, enabling a player on their turn to move immediately to another room and make a suggestion after rolling the dice.
Miss Scarlett has a similar advantage with the Lounge. Making as many suggestions as possible maximises how much information a player can gain, which is advantageous.
Therefore, moving into a new room as frequently as possible is one way to meet this goal. Players should make good use of the secret passages.
Following the shortest path between rooms then is a good choice, even if a player already holds the card representing that room in their hand.
As mentioned earlier, blocking passage of another player prevents them from attaining rooms from which to make suggestions.
Various single space tracks on the board can therefore become traps, which are best avoided by a player when planning a path from room to room.
Each player begins the game with three to six cards in their hand, depending on the number of players.
Keeping track of which cards are shown to each player is important in deducing the solution. Detective Notes are supplied with the game to help make this task easier.
The pads can keep not only a history of which cards are in a player's hand, but also which cards have been shown by another player.
It can also be useful in deducing which cards the other players have shown one another. For example, if Miss Scarlett disproves Rev.
Green's accusation that Mrs. Peacock did the crime in the Ballroom with the Candlestick, a player with both the Ballroom and Mrs. Peacock cards in their hand can then deduce that Miss Scarlett has the Candlestick.
A player makes a suggestion to learn which cards may be eliminated from suspicion. However, in some cases it may be advantageous for a player to include one of their own cards in a suggestion.
This technique can be used for both forcing a player to reveal a different card as well as misleading other players into believing a specific card is suspect.
Therefore, moving into a room already held in the player's hand may work to their advantage. Suggestions may also be used to thwart a player's opponent.
Since every suggestion results in a suspect token being re-located to the suggested room, a suggestion may be used to prevent another player from achieving their intended destination, preventing them from suggesting a particular room, especially if that player appears to be getting close to a solution.
One reason the game is enjoyed by many ages and skill levels is that the complexity of note-taking can increase as a player becomes more skillful. Beginners may simply mark off the cards they have been shown; more advanced players will keep track of who has and who does not have a particular card, possibly with the aid of an additional grid.
Expert players may keep track of each suggestion made, knowing that the player who answers it must have at least one of the cards named; which one can be deduced by later events.
Clue can be played in a non—face-to-face environment such as Zoom. The board can easily be created as an Excel Spreadsheet and "shared" by the Clue Master, who is a non-playing individual.
After determining the number of players, the Clue Master Host randomly determines the three, randomly-selected, solution cards.
The Clue Master rolls dice and moves tokens on the board, visible to all players. When a suggestion is made, players refute the suggestion using the "chat" function to identify, privately, the card they hold that disproves the suggestion.
This replaces "showing" the card to the suggestor. When an accusation is made, the Clue Master, either confirms or denies its accuracy. Parker Brothers and Waddingtons each produced their own unique editions between and At this time, Hasbro produced a unified product across markets.
Always check the product description made by the merchant himself before buying it! I try to inform myself about the game, so I do not hesitate to watch a video explanation to know the rules See all videos.
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